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Masters of Anima - Early Concept Art

Back in 2016, I was lucky enough to join Passtech Games as a concept artist and art director to work on my first video game : Masters of Anima.
MoA is an action-strategy game where you play a magician who controls an army of warrior puppets to fight against huge golems. Here are some of the concept arts I did during the game's early development.

A key artwork that would later serve as the base for the game's actual key artwork.

A key artwork that would later serve as the base for the game's actual key artwork.