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Curse of the Dead Gods - Loading Screens

Those artworks started as key illustrations to define each of our temples' mood, and ended up serving as our loading screens in the game.
Environment design is not my strong suit, but it was cool to create vistas that show each biome at a different scale or point of reference than our gameplay camera.

Jaguar Temple loading screen

Jaguar Temple loading screen

Eagle Temple loading screen

Eagle Temple loading screen

Serpent Temple loading screen

Serpent Temple loading screen

Underworld / Hub loading screen

Underworld / Hub loading screen